Thursday, 25 June 2009

3D modelling evaluation questions 5 to 12

discuss the content/style of your work



the style of my work was either to be normal or surreal but i have not attempted to make something surreal, i think in my bouncy ball animation i suppose that it was meant to be a fun animation as it was made just for practise, the moving cylinder was basically to demonstrate the main features of bones and how the bones movement affect the cylinder, i never intended to add a little bit of humour in my animation but i think the animation with the hierarchy show what hierarchy does to a 3D animation, overall i think i am trying to make my animations look pretty standard and neutral. for the content its basically just shapes which are made using standard primatives, whilst they are edited using the editable poly option, i find this easy because i can shape the baic shapes and make them look good, the content is basically either weird or neutral, this is bacause i am traying to make the animations look enjoyable to people who are viewing the videos through out the blog



Did you encounter any problems when creating the product? If so how were they resolved?



i think i had not many problems with my work but there was one problem with the file house, when i tried to cut a beam in the wall but i ended up being diagonal, to solve this i managed to get the cursor to cut a beam via cutting it from the middle left hand side of the wall.



What have you learnt from this experience?



from this experience i have learned mostly how to use 3D studio max and how to place bones in 3D models, i have found this pretty useful for future animations.



What skills have been developed throughout this process?

i have learned to make bones and be able to put them into a 3D mesh, this i think will be use this in my main project during the next year, also i have learned to make animations in 3Ds max using key frames.



did you meet the deadline?

i believe that i have met each of the deadlines.



did you have any problems with time management

at the beginning of the term with the PowerPoint about games personnel and other people i did worry that i would not get it done in time but thankfully i did finish it in time, also i did get worried about the evaluation not being done on time, otherwise i had no problems with time management



If you had the opportunity to make this product again would you do anything different?

the major thing i would change is that i would need to add more textures to all my pieces of 3D studio max work because at the moment they look a little bit bland and boring, also in the file scranor the viking05 file i think i should make the hand look more human rather than looking like a dolphins fin, also in that file i think i need to add fingers to the hand due to the same reasons above.



are you happy with the overall product?

despite that fact that most of my work looks bad i feel happy with each product i have made.also in this evaluation is videos of some of my models and animations hope you enjoy them

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